MetaHumans come to

Blender

Meta-Human DNA Addon

The Meta-Human DNA addon allows you to import DNA files into Blender with a seamless 1-to-1 integration with the face board RigLogic, just like in Unreal Engine!

Now, you can work in Blender and effortlessly push changes back to your Unreal project in 1-click as you customize your Metahuman's DNA.

Platform Support:

  • Windows
  • ARM MacOS
  • Linux

RigLogic Evaluation Support

1-to-1

first image
second image

Details

  • Fully functional face board that evaluates in real time
  • Control multiple RigLogic instances simultaneously
  • Face board pose library for easy editing of expressions
  • Face board drives:
    • -Bone transforms
    • -Shape key values
    • -Wrinkle map masks

DNA File Format Support

ImporterExporterCalibrator
Face Layouts
Vertex Positions
Normals
UVs
Vertex Colors
Vertex Groups
Shape Keys
Bones
LODS

Add-on Features

Import Animations from MetaHuman Animator

Auto Fitting Algorithm
Import your own human meshes and convert them to MetaHuman DNA

4D Sculpting

Bake GUI Controls Down to Raw Controls
Bakes down to raw Blender data for simulations or exporting a performance
Fully Functional Faceboard
RigLogic solves for face positions in real time
Edit Bone Expressions
Coming soon...
Send to Unreal
Send your custom MetaHuman to Unreal Engine with 1-click

Open Source

All the code for the addon is available onGitHub.

This is a major advantage to a lot of the other tooling related to customizing MetaHuman DNA. If your production pipeline requires a very specific feature, you can add it yourself! Or leave a request on the repo! We take a very open and community driven approach to development. This makes a difference!


Note: The supportingbuild tool workflow that helps compile Unreal dependencies, as well as, the compiled module that preforms the math for the bone auto-fitting algorithm is what can be purchased below.

Poly Hammer Build Tool
Detailed Documentation

Resources to help you get started FAST

We provide detailed documentation as well as a video playlist to help you hit the ground running on your next MetaHuman project in Blender!

Pricing

Supercharge your workflow with one single purchase.

Buy once, own forever.

Individual

For an hobbyist or freelancer. Use is limited to 1 individual.
$ 79 one time
  • Addon Build Tool Workflow

  • Works with Blender versions that support Python 3.11

  • Lowest priorty support to questions and bug reports

  • Core autofitting algorithim

  • Licensed for a single individual

  • Eligible for hourly enterprise support plans

Indie Dev Team

For small teams. Use is limited to team sizes under 10 people.
$ 259 one time
  • Addon Build Tool Workflow

  • Works with Blender versions that support Python 3.11

  • Medium priorty support to questions and bug reports

  • Core autofitting algorithim

  • Licensed for teams smaller than 10 people

  • Eligible for hourly enterprise support plans

Enterprise Team

For studios and enterprise teams. Use is for teams greater than 10 people.
$ 699 one time
  • Addon Build Tool Workflow

  • Works with Blender versions that support Python 3.11

  • Highest priorty support to questions and reported bug issues

  • Core autofitting algorithim

  • Licensed for teams greater than 10 people

  • Eligible for hourly enterprise support plans

FAQ